The GvG continent map allows you to see a quick overview of your guild's influence in different provinces and also serves as the entry point into those provinces, where your guild will do battle. The map is split up into provinces, which you can see are separated by rivers and mountain borders. 5 Guild Rights, Treasury, & All Ages ProvinceĪll action takes place via the GvG continent map, which is a special map designed for inter-guild battles and warfare.Making above changes are little rough and rude for the current game play, but felt like it should be the logical approach. defending army units are busy, so default two spear fighters for one of the attacker (based on server time who comes late).multiple attackers trying at the same time (very rare but possible).it should not get auto healed to face the next attackers.defending army took heavy damage and another attacker tries to attack.next attackers must get two spear fighters which is default if the battles got lost with any of the attacker previously.defending army got lost with one attacker and another attacker tries to attack.Felt like, it got implemented to reduce the people cry on getting more plunderers. Currently, immortal defending army tries to defend with full power auto healing 100% and safeguards the city. What will be worst case, when the defending army got lost and another attacker jumps in for plundering. Just having only one set of defending army units and it fights with unlimited attackers.
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